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D20 Basics - The Core of Your Adventure πŸ§™

The D20 system, where every action, from seducing a dragon to swinging an axe, comes down to a single twenty-sided die.



πŸ“š Quick Reference



🎲 What is the D20 System?

At its core, the D20 system means:

Roll a 20-sided die + your modifiers, and try to meet or beat a Difficulty Class (DC).

If your total β‰₯ DC, you succeed.
If it’s < DC, you fail β€” and probably fall on your arse.



πŸ“Š Ability Scores & Modifiers

There are 6 core stats:

Stat What it affects
Strength Lifting, melee attacks
Dexterity Reflexes, stealth, ranged attacks
Constitution Health, stamina
Intelligence Knowledge, investigation
Wisdom Perception, insight
Charisma Persuasion, performance, seduction πŸ˜‰

Each stat has a modifier (usually -1 to +5), calculated like this:

Modifier = (Score - 10) Γ· 2 (rounded down)



πŸ—‘οΈ Proficiency Bonus

Everyone starts with a proficiency bonus. It increases as you level up.

If you're proficient in something (like Persuasion or Longswords), you add this bonus to your roll:

D20 + Stat Modifier + Proficiency



βš”οΈ Combat Basics



πŸ§™β€β™€οΈ Advantage & Disadvantage

Simple. Powerful. Full of tension.



πŸ’ž Roleplay & Exploration

Not every challenge is solved by a blade. Sometimes it’s a clever tongue or a bold decision.

Use D20 checks for: